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But why didn't Microsoft mention this potential during their Xbox One reveal event?
This also raises more questions.. Could it be that Sony's Gaikai tech is even more powerful? Will the Xbox One still match up with Playstation 4 if Sony reveals computing potential with their cloud servers?
Sony has said that constant online connections are not required, does this mean all game developers are planning on utilizing the PS4's specs only and not the potential cloud specs?
Will this mean all future console games will come with a label indicating if a constant cloud connection is required or not? We'll have to wait for E3 to get all the details.
In the mean time, check out this video of Crysis 2 being played on a web browser thanks to Sony's Gaikai system:
Source: Official Xbox Magazine