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Damn, that's interesting. I'd like to point out that Star Trek Online, that takes place 40 years after the events of Nemesis (and is canon in the old timeline), warp speeds still max out at 9.97 no matter what (unless you have access to Transwarp which will put you at roughly warp 24 (Vice Admiral and above ability), which is sad considering how much more advanced Starfleet is 40 years later (and we have access to technologies from the Borg (where we got Transwarp) and the Iconians). I've got one of the most powerful ships in Starfleet and yet I can only go warp 9.97).


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1 hour ago, Strider Hiryu said:

Damn, that's interesting. I'd like to point out that Star Trek Online, that takes place 40 years after the events of Nemesis (and is canon in the old timeline), warp speeds still max out at 9.97 no matter what (unless you have access to Transwarp which will put you at roughly warp 24 (Vice Admiral and above ability), which is sad considering how much more advanced Starfleet is 40 years later (and we have access to technologies from the Borg (where we got Transwarp) and the Iconians). I've got one of the most powerful ships in Starfleet and yet I can only go warp 9.97).

That's interesting, as much as I love Star Trek I'm not really up to speed on the lore. The first time I've ever heard of Transwarp was in the experimental Excelsior in Search for Spock. So why was it never really utilized?


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GET A NEW FUNK ON BEFORE YOU GET DUMPED ON!

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They probably never fully developed the technology at the time or they were never able to (I'm not that well read on old school ST lore, I'm pretty knowledgeable about everything past TNG and Enterprise era). I know one of the biggest things that came out of Voyager was them stealing Transwarp technology from the Borg to try and make their trip home a lot quicker (if I remember correctly they did but never fully integrated it into their warp drive, they shaved a couple of years off their travel time before it gave out if I remember correctly). All I know is that tech has seen a significant advance in STO (shit we have Quantum Slipstream drives now (which enables the Transwarp ability on the space map, normal transwarp is instantaneous between transwarp gates)), mostly due to the Iconian threat and the intervention of time travelers (yea, the Temporal Time War is mentioned and we do get to fight the Xindi as well. Hell my Science Officer is flying a ship from the future and she's from Kirk's era (yea I know, bonkers)). I just find it funny that our ships are more powerful then ever before (yea this is a game so I understand that aspect) yet warp travel is still stuck at 9.97 (though I do remember them explaining why this is in Voyager I just don't remember the specifics, this is the reason they turned to transwarp).


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That's all kinds of interesting to me. I love how that video really showed the difference. It's crazy to think how fast warp 9.9 is. The Voyager series covered everything about trans warp, warp 10 and quantum slipstream. I actually watched it recently and remember some of it off hand. Basically going warp 10 equals infinite mass and infinite speed. They actually went to warp 10 in a very odd episode with their delta flyer shuttle. The end result was the pilot Tom Perry kinda had a glimpse into omnipresence. He could see everything everywhere and go anywhere he wanted. He recalled events and places on earth, every place of space between them and earth, and pretty much everything else. The ship sensor logs literally filled all its storage with data. The event was to much for his body to handle and he ended up mutating thru an advanced evolution that somehow turned him into a salamander looking dumb thing oon the end. At first it looked like an evolution thing but it really just fried his DNA imo.

Trans warp was Borg tech and they had specifically made trans warp corridors that existed in a different plane of subspace or something like that. They wouldn't do instant travel between the locations but it was pretty damn quick compared to warp 9.9. Voyager used some trans warp conduits and shaved 30+ years off their warp 9.9 average travel to earth. Voyager also developed a slip stream drive and shaved decades off their trip to. Slip stream worked like trans warp but wasn't as fast. It was like they were making a trans warp conduit on the fly. They couldn't stabilize the engine tho and shelved it for star fleet to do research on. In the season finale they showed the Borg trans warp conduit hub. It was a way station connecting all their conduits. I think the massive structure was built into a huge black hole / gravitational mass anomaly thing of some kind. I can't remember what it was but damn it was gigantic compared to the actual conduit hub structure.


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12 hours ago, Sledgstone said:

That's all kinds of interesting to me. I love how that video really showed the difference. It's crazy to think how fast warp 9.9 is. The Voyager series covered everything about trans warp, warp 10 and quantum slipstream. I actually watched it recently and remember some of it off hand. Basically going warp 10 equals infinite mass and infinite speed. They actually went to warp 10 in a very odd episode with their delta flyer shuttle. The end result was the pilot Tom Perry kinda had a glimpse into omnipresence. He could see everything everywhere and go anywhere he wanted. He recalled events and places on earth, every place of space between them and earth, and pretty much everything else. The ship sensor logs literally filled all its storage with data. The event was to much for his body to handle and he ended up mutating thru an advanced evolution that somehow turned him into a salamander looking dumb thing oon the end. At first it looked like an evolution thing but it really just fried his DNA imo.

Trans warp was Borg tech and they had specifically made trans warp corridors that existed in a different plane of subspace or something like that. They wouldn't do instant travel between the locations but it was pretty damn quick compared to warp 9.9. Voyager used some trans warp conduits and shaved 30+ years off their warp 9.9 average travel to earth. Voyager also developed a slip stream drive and shaved decades off their trip to. Slip stream worked like trans warp but wasn't as fast. It was like they were making a trans warp conduit on the fly. They couldn't stabilize the engine tho and shelved it for star fleet to do research on. In the season finale they showed the Borg trans warp conduit hub. It was a way station connecting all their conduits. I think the massive structure was built into a huge black hole / gravitational mass anomaly thing of some kind. I can't remember what it was but damn it was gigantic compared to the actual conduit hub structure.

Ah, yep there you go. It's been like 6 years since I've rewatched Voyager and now I remember it. That episode was fucking bonkers.

To amend something I said above it's actually a Cyclical Quantum Slipstream Drive and it still can't be used for long periods of time (the game limits it to a 30 second boost to warp 24 and it's on a 2 minute cooldown). Starfleet and the Klingon Empire built their own corridor system by the looks of it in the game as there is a transwarp gate at every major strategic holding for both sides (I should also say the Romulan Republic has their own as well but they have no true allegiance in the game as you can choose whether your character serves Starfleet or the KDF). I don't really know much about the lore in-between Nemesis and the game but it seems the Borg are no longer a real threat anymore, shit we don't even need to use rotating shield or phaser frequencies just to fight them. Just goes to show how much 40 years can do for advancement (though they are still a bitch to fight and we have two factions now. The normal collective and one that's allied with us).

Scotty never ruins anything, he just happens to sometimes modify something in a way that makes it break XD


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LMAO! They had transwarp drives back in Star Trek 3 wtf. I completely forgot about that. XD I like how the later series completely forget about this tech and act like it never happened until voyager. XD

I'm guessing the 2 free borg faction from voyager survived 40 years into the future. lol. Voyager covered all the borg stuff. It was worth rewatching a while back just for all that lore. At the end of Voyager they killed the borg queen, destroyed their entire transwarp conduit hub and set them back in progress a great many years. Without their conduit into the the alpha quadrant it probably took them many many years just to make it back into federation space. The large free borg faction in voyager was from unimatrix zero. I'm guessing the allied borg faction 40 years later was a result of them?

http://memory-alpha.wikia.com/wiki/Unimatrix_Zero_(episode)

http://memory-alpha.wikia.com/wiki/Unimatrix_Zero,_Part_II_(episode)

As far as I know the war between the borg and species 8472 never ended. I wonder if its still happening all those years later.


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Not so much, species 8472 turned their sights on us once the Queen was killed (metaphorically speaking, there hasn't been a resurgence of a new body for the queen at least in STO). They play a pretty big role in a lot of the beginning quests trying to bring down the KDF and Starfleet from within. There's also a whole Expansion dedicated to fighting them (and it sucks, they're just as bad as the Borg when it comes to taking them on sometimes). I'm sure they're still fighting but with the Borg in a weakened state they turned their attentions to us (along with everything else in the fucking galaxy. I've had to fight the Tholians, Dominion (yes, they are still around), Cardassians (yep, still around as well), The Breen, The Xindi, The Hirogen, The Vaadwaur (yes, that species the Voyager team woke up), The Voth, The Iconians, and many other species/factions besides the KDF, Borg, and 8472. It's been literal hell).

Could be but not much was ever covered on Unimatrix Zero outside of Voyager. They're called the Cooperative and they're allies with Starfleet through Seven (who makes an appearance in the game acting as sort of an ambassador). All I really know about them is that they're free from the Collective by some means.

I'd say it took roughly 40+ years for them to rebuild the conduit hub because they're in vanilla STO and have they're own storyline (they're still trying to invade the Alpha Quadrant). I only say 40+ because I'm not sure how long after Voyager returned home that the events of Nemesis took place (all I know is that Janeway was an Admiral by that time).


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Those free borg must have been from unimatrix zero then. Only Seven could be a representative for them. I'm surprised they didn't go into more of the lore on them.

Holy crap.. The Iconians are still alive? From original star trek and their teleporting gates? wtf.. the game must have been going for so long now they had to get every enemy ever introduced to fight the federation so there wouldn't be a lack of enemies. XD I'm surprised the Kazon haven't started a war with the federation yet. XD


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23 hours ago, Sledgstone said:

Those free borg must have been from unimatrix zero then. Only Seven could be a representative for them. I'm surprised they didn't go into more of the lore on them.

Holy crap.. The Iconians are still alive? From original star trek and their teleporting gates? wtf.. the game must have been going for so long now they had to get every enemy ever introduced to fight the federation so there wouldn't be a lack of enemies. XD I'm surprised the Kazon haven't started a war with the federation yet. XD

Oh you fight the Kazon as well, fuck there's a whole season (Expansion) that deals with the Delta Quadrant where the KDF, Starfleet, and their Romulan allies fight off the beginnings of the Iconian invasion while dealing with the hostile denizens of the Delta Quadrant. STO is a lot like WoW in the terms of two factions fighting against each other, yes 40 years in the future we are still at war with the Klingons (though there is a cease fire in existence when the Iconians show up) so there is always someone to fight but PvP has never been a big aspect of STO as far as I can tell (or heard from my Fleet).

The Iconians never died. They went into hiding after the alliance of alien species destroyed their homeworld. They were never really an antagonistic species and actually had values very similar to Starfleet. https://sto.gamepedia.com/Iconian, pretty much explains everything that happened before and after their disappearance and yes they are leaps and bounds more powerful then Starfleet, the Klingon Empire, and the Romulan Republic combined. We only won the war due to time traveling.


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I don't think I could ... those sneaky attacks were brutal. I can't imagine slipping or falling down those many times and being able to get up to sort of run after a kid. 


I am putting myself to the fullest possible use, which is all I think that any conscious entity can ever hope to do.

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