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Actually she's less of a badass and more of a frail woman that grows toughness through a series of rough trials. I've been keeping an eye on this game and it looks very promising. I can tell from the climbing gameplay that its definitely running the GoW engine. i've been wondering when another 3rd person action game would take advantage of the best engine on the market for the genre. I've heard there are some pretty brutal death sequences when you mess up and die.

 

http://kotaku.com/5986619/tomb-raider-the-kotaku-review

 

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GET A NEW FUNK ON BEFORE YOU GET DUMPED ON!

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That is a very in depth review. After watching the trailer again I can see how she definitely seems like a frail woman out of place. After reading that review, I'm actually more interested in playing this game. Wow.. that is a horrible death scene, I don't think Kratos has even had it that bad. O_O

 

There is only one other game that has used the God of War engine as far as I know. I've only played the demo of it though, Castlevania: Lords of Shadow.

 


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I got this game over the weekend. I've only had the chance to play it for a little over an hour and all I can say is "Wow!" this game is impressive. Its all the little details that I'm noticing and every scene is its own scene. Like if you are walking through some area near a wall, Lara is moving her hand along it for balance.. when you hear some wolves, she hears them too and it looking in the direction she heard them.. when she is wounded, she looks visibly wounded and moves like it hurts. Every scene seems to be unique. When there are enemies, she is instinctively ducking behind some walls while I'm near them. Every grunt, moan, jump, etc.. is nothing like any other game I have played. Like if I'm playing God of War, Kratos will endlessly attack enemies, do the same grunting jump attack, etc. But when Lara makes a jump you feel her struggle to just barely make it. You get a bit more feel from the game and its something that is lacking in a lot of games. btw, yes.. if you miss a button pushing moment in a critical scene, some of these deaths can be quite brutal. In the heat of running under some boulders and hitting the wrong button.. holy crap. If anything it makes you want to improve your game play so you don't have to put her through something like that again. I can only assume she'd have been mauled horribly by wolves in one particular scene, but thankfully my bow and arrow skills prevented me from seeing it.


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