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Sledgstone

The Walking Dead: The Telltale Series (Season 3) A New Frontier - Trailer

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I just beat this and it was pretty good. The first game was still my favorite because Lee, Clem, and Kenny were a better trio. As you can tell from the trailer, Clem is an NPC in this game. You're Javier, basically a upstart baseball player that pulled a Pete Rose before he got big. It's not as mysterious and dark as Lee's past. The characters are hit and miss that come along and enter your group. I will say there is more twisted decisions to make in this game. The story does a good job of steering you in feel a certain way, only to make you feel bad that you chose to do a certain thing later on... but at the same time not want to try and take it back. 

This game follows the 5 chapter format like Season 2 did. I still feel like the base first game felt significantly longer than both. Season 2's decisions still play into the story, and are given to you in a series of well placed flashbacks that bridge the two games together. Although I think these flashbacks also made the game feel shorter, because every chapter featured them. Sometimes they were Clem's, sometimes they were Javier's. So in a six segment chapter, one segment was always a flashback rather than the current events at hand. This made the game feel even shorter than Season 2, and in some parts it was. Some chapters were 1 hour and 15-30 min rather than the full +2 hours Season 2's chapters were. Plus the ending was pretty conclusive, and the finale was kinda anticlimatic. Still I enjoyed the experience. I'll def get the DLC.

My biggest gripe is they still like to throw in a QTE near middle to almost end that is brand new and no where else before and after in the game just to make sure you die at least once. -_-; I mean that has to take extra work to code in a mechanic that only is used once.


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GET A NEW FUNK ON BEFORE YOU GET DUMPED ON!

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In season 2 it was after escaping Carver's place, you had to get to the woods through the walkers. It went to an over the shoulder view of Clem, and I was waiting for a button press or the ability to move forward like we had been... but nope it was find an opening in one of 3 spots and click on it. WTF, so since I waited too long each time I selected one of the three the window had closed and we died even though we were covered in walker guts. -_-; It made zero sense.


arkdx.png.64ca27dc941fbf5e58b02fbc705175b8.png
GET A NEW FUNK ON BEFORE YOU GET DUMPED ON!

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I beat this tonight. It was enjoyable but felt a bit annoying at parts with David's constant assholeness whenever he was around. My favorite part was the helicopter. After I got past it I chose a dialogue option that made Javier look the the helicopter and say "Fuck that. Fuck this. Fuck you helicopter!" I haven't laughed so hard in a good while.XD I hate that QTE bullshit. I didn't die the entire game until literally the last 10 minutes when I'm on a vehicle and have to hit the square button repeatedly to kill some zombies. Hit the button 3 times, kill three walkers, do it again on this side... and I die horribly. WTF. When I replayed the scene again the camera moved a bit different the second time through and there was a fourth square button press QTE that was only half on my screen way high and was only visible for a half second before it was completely off screen. That was a setup to make me die on purpose. -_-;


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I think that part is bugged because I died on the exact part. But the way it was presented it was like you could stop pressing it because the button complete disappeared after a while and I thought the cutscene was going to play out.


arkdx.png.64ca27dc941fbf5e58b02fbc705175b8.png
GET A NEW FUNK ON BEFORE YOU GET DUMPED ON!

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