Jump to content
Sign in to follow this  
Sledgstone

Square-Enix licenses unreal engine 3

Recommended Posts

http://www.square-enix.com/na/company/press/2007/0125/

This reminds me of another post I made about FF12:

I think the developers spent all their time and money on the battle system, gambit ai, monster interactions and the entire environment instead of putting money into a solid script. To me, it was if the whole purpose of FF12 was to make people get used to a real time battle system/mmorpg environment so they could maybe hook more fans onto FF11.

I don't understand why every FF has to have a completely different battle system. Back in the day every FF battle system had the same primary elements, enemies separated on one side, your guys on the other. and they kept improving on it all the way up to FFX where it hit the limit of what that battle system can do.. I still think they could have kept the same battle system from FFX and made multiple final fantasy games based off of it's style. They would have more money for plot development, etc instead of pumping cash into programming and designing an entirely new system and the games would have probably sold like hot cakes.

I wonder if they'll use the unreal engine for a new final fantasy or possibly a kingdom hearts game. Imagine playing KH powered by the unreal engine. O_O what a difference that would be..


gallery_1_23_1357354444_270.jpg

Share this post


Link to post
Share on other sites


Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...