See I disagree on the 34 thing, it's just as hard to hit 34 for some of us as it was to get 30 and 32 back in the day. Sledge and I are technically a week behind you and everyone else because we didn't get to do 32 PoE the first week it was out because we don't have people to run it with like you and others I know (nor do Sledge and I have the time to run it, with FF and STO I'm squeezing in Destiny time when I can). Not only are we missing a piece of gear we're also missing EL due to also not being able to do 34 PoE or 35 PoE. My only EL this week (pending on if we do get a chance to do 34 PoE on Sun) is IB and I'm sick of doing IB now and I'm halfway through rank 2. I don't even think I'm going to try of rank 3 anymore due to the overuse of Thorn (no matter what it's still a powerhouse weapon, especially when 3 people on the opposing team are using it. Last Word is the only weapon I have that puts me on an even field with those ass wipes and they still kill me) and the lack of team work from randoms (again I don't have a team to run this with, my schedule is different from my old co-workers now and they're usually playing while I'm at work and you're usually on later at night then I am (and in two weeks you won't see me get on Destiny anymore with Heavensward early access being on the 19th and retail hitting the stores on the 23rd. All free time I have will be devoted to FF again)). Not only that PoE should of been matchmaking for all difficulties except 35. Yes 32 was a lot harder then 28 and I'm sure 34 is even harder but forcing people to try and have pre-mades to do content that was supposed to make it easier for us to hit the new cap is retarded. It's adding a lair of difficulty that's just not needed (but then again this was and is the same problem with raids, as hard as they may be a PuG can and has beaten all the raids on all difficulties, Bungie is just to lazy and stuck up to realize that this is what we want).
See Party Crasher and Her Courtesy shouldn't have need for the right rolls to be good with the stat layout. My Secret Handshake sucks in comparison to the rolls I got on both of those shotguns and it's still a much better shotgun imo. Same with Invective as the only thing that makes Invective good is it's Full-Auto and Invective perks. Don't get me wrong when I do get kills with PC and HC it's usually a one shot kill but that one shot kill usually comes at the expense of me being completely fucked when I get wrecked by the next guy behind the one I killed because my gun isn't ready to fire yet. Slow shooting guns are powerhouses but unless they're full auto guns that can shoot more then one bullet every 3-5 seconds or a hand cannon with high impact your pretty much screwed in a multi-enemy confrontation. As someone who rarely goes below a 1 k/d in Crucible I like my weapons to be fast firing and at least mid-range impact to take care of enemies fast and efficiently and I'm sad to say it but I treat Crucible as if it were COD because they honestly play the same way and lets face it fast firing guns are the bread and butter of COD much like in Destiny. Of course this isn't the same for everyone and if you have a really good team to play with slow firing weapons aren't really going to hamper your ability to kill when you know you have 5 guys/gals that have your back should things get hairy.
Should of texted me last night Sledge, I'd of helped you get your 9 coins (I did mine this morning since I got the day off) since I was on at the same time as you were (though you were already in it when I got on and in Skirmish when I started doing my bounties). Doing normal Crucible during IB is going to pretty much do that to you. Almost everyone focuses on IB when it's up since the rewards are so much better then what you'd get out of normal Crucible matches. That and IB is just more fun due to advantages being in place (because lets face it a level 6 killing a 34 is just wrong no matter how you look at it).