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Showing content with the highest reputation on 04/20/2016 in Posts

  1. 1 point
    DeathscytheX

    Guild Wars 2 Heart of Thorns

    Random thoughts on the spring quarterly update HoT Map rewards are a lot better and more abundant now. The grind has been reduced for many things, including the armor sets that were exclusive rng drops for beating the metas. The hero's choice chests are a nice bonus especially the key bag that gives you 12 more keys. This is great for maps like TD and DS that dont generally reward keys like VB does. The DS tweaks are outstanding. AB was the most profitable map and now DS rivals it if not surpasses it. The after victory map stays open 25 minutes instead of 15, and 6 pods are immediately available at each checkpoint that started the old path runs. The HC chest has the best selection of ascended mats and machetes drop way more than ever before. DS was the most visually stunning and epic experience of the game, and now its rewards feel justified for the effort. Ranger sword play is amazing now. It may not be as powerful as Revenant, but its def better than other professions. Its always had high dps, but it locked you in place and made you super vulnerable to one shot attacks. Now it feels great, you can kite and dodge without having to rely on skill 2 and 3 to do so. Axe 5 is beastly now with its 100% damage buff. Its great to finally have melee that is powerful and functioning. WvW is finally profitable. I spent a few hours on EoTM tonight to build my my badges so I can get a Gift of Battle before the vendor goes away. Junk sells for a few silver now instead of mere copper. The rewards track is way more grindy than PvP tracks. Its based on your participation in 4 minute intervals. Every 4 minutes you are giving a score based on your participation. I got 50pts when I was at 10% and 138pt at 100%. EoTM is probably the best way to sustain your 100% because it drains pretty fast if you don't do anything. We'll see how the pop balance works out for the borderlands. Either way its a nice bonus when you need to K-Train. DH bow buffs are really nice. I'm disappointed that True Shot got a 20% nerf, but all the other LB skills hit harder now, which makes up for it. Necro well CD reductions are huge. I got so many bags on EoTM from spamming wells and marks. It felt like my wells were coming back so fast as i looked upon a sea of combo finishers popping all over my screen. LFG finally got its much needed rework. SAB was so bad for LFG, open world was full of trib sellers. Trying to find a VB taxi when Teq is in 10 minutes? Good luck with that a few days ago, now there are so many categories, it reduces a lot of clutter. Despite these massive improvements, I'm sure we'll still see "p2 80 exp full zerk" in open world LFG still. Big ups to Anet for making a zero new content update this exciting. A ton of QoL changes, and a free shared inventory slot is amazing. Mike O'Brien killed it and I'm looking forward to see how they deliver the first real content pack.


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