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Showing content with the highest reputation on 04/21/2016 in Posts

  1. 1 point
    DeathscytheX

    Guild Wars 2 Heart of Thorns

    You need to invest in a gaming laptop since you're always on your laptop.
  2. 1 point
    DeathscytheX

    Game Industry BS

    http://www.polygon.com/2015/12/16/10270432/hideo-kojima-new-studio-playstation In another article he said Sony isn't pressuring him or rushing him. It may be 2-3 years before we see anything, But I look forward to it. As for another ZOE game, I'd assume Konami would have to approve that. I know they own the rights to MGS and may make another one without Kojima. I doubt it, but they didn't rule it out despite focusing more on mobile games.
  3. 1 point
    DeathscytheX

    Game Industry BS

    I've never played ZOE, But MGS1 was a masterpiece and is probably the best PS1 game ever made. MGS2 was probably my least favorite as far as story goes, but the game and bosses themselves were awesome... and in the grand scheme of the story, it fits in great when you see the big picture after 4 games... Just at the time people were caught off guard by playing a new character after the first 15 minutes of the game. The whole game was marketed around Snake and you didn't play as him, he became an NPC for 95% of the game. Does he have a big ego? Maybe. He's way more subtle about it than Tomonobu Itagaki. I know Sony was smart to scoop him up and tell him "make something awesome, you have complete freedom to do what you want" I look forward to his first independent title. At least he doesn't take himself too seriously, I remember the first time I saw this video, after watching a lot of their stuff, I was like HOLY SHIT NO WAY!
  4. 1 point
    DeathscytheX

    Game Industry BS

    Its really a catch 22. You can say its not a real job, but neither is sports or acting. Look how much those industry workers make. Gaming is the largest media entertainment industry currently.... but a lot of it survives on taking losses and making up the profits elsewhere. Improving the working conditions and pay would definitely increase the price we pay at the counter. I don't really buy the "start your own company if you're so good" argument. Maybe 20 years ago this would have been valid. Indy games are a dime a dozen, but very few ever get any hype. Activision and EA own everything, and they will buy you if see any success... (how can you really turn down millions of dollars, and publishing you don't have to deal with or manage expenses for?) then you're back at square one with deadlines, budgets, and the working conditions you made your own company to get away from. Hell, look what happened to Bungie. Just because you make good games, doesn't mean you'll make it in a time where media sites and bought and paid for cranking out 9/10 scores for COD. You're alternative is underselling your game on Steam while others pirate the shit out of it. Kojima is another example... hes such a legend, he didn't need to adhere to timelines. He was that damn good, and Konami kicked him to the curb. Its a rough industry for sure. Even if you can get through all that BS, you have a extremely negative and self entitled fanbase whom are all armchair devs that think they know how to make your game better than you did. They swarm reddit with constant crying and threats never to buy another one of your products if you don't patch your game to benefit their play style over other players... to which even big developers cave to. Gone are the days of getting better at a game, just get enough people to cry OP on something that can easily be countered by changing up your play style and BOOM, nerf incoming.


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