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Showing content with the highest reputation on 10/15/2016 in all areas

  1. 2 points
    Strider Hiryu

    Dodge Charger Side 2

    From the album: Strider's New Wheels

    Another, more complete side view of the car.
  2. 1 point
    Strider Hiryu

    Dodge Charger Side 1

    From the album: Strider's New Wheels

    So here's a side view of the new car. The people in the image are my mother (left) and my grandmother (right, who I currently live with), they got caught in the shot without knowing it. As you can see it's a very nice looking car. There is some damage that we didn't notice yesterday but the dealer was completely up front about it (a crack down the middle of the windshield which he knocked $200 off the asking price for (he was quoted $200 to repair it had he chose to). He said we can bring it back to him and he'll get it replaced for cheaper then he was quoted). It actually has 46,000 miles on it but that's still better than getting a vehicle with more that 100K. All in all I'm happy with it but now I need to learn how everything works with it because it's a lot newer than my old one and they've changed a lot of things since then.
  3. 1 point
    DeathscytheX

    Battlefield 1

    They probably will unless they have more bunkered objectives. I can see it being a popular tactic just to mortar the hell out of objectives on Rush and Operations. Unless you appear on the minimap every time you shoot, its going to be OP.
  4. 1 point
    DeathscytheX

    Battlefield 1

    It was either Jackfrags or LevelCap that complained about Fao Fortress, but honestly it looks like it has more cover than Sinai Desert. I have no issue with open maps as long as the terrain gives you some coverage. Sinai Desert is completely flat, the only sand dunes available are on the way to E... a part of the map that no one really plays. I'm liking the bunker/trenches I'm seeing a long with hills and other varieties in elevations. This will make it harder to snipe and give less incentive to play cliffside scout. The mortar is going to be a nice hard counter as well. Its also good that there are anti-vehicle options for the mortar. Support will be a light counter to tanks giving it a bigger role. Of course you could piss people off running mortar and limpet mine instead of ammo box. If you run the BAR you def could play support like a heavy assault. I see myself swapping up my support build pending on the map. For assault I see myself running the HELLRIEGEL 1915 with AT mines and AT Rocket Gun. The Selbstlader was my favorite medic gun, but I'll def be looking forward to trying more before I decide which one is my favorite. Scout the Gewher seems to be a no brainer, but that single shot rifle looks like it does nasty damage... and I'm looking forward to the shotgun pistol.


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