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Showing content with the highest reputation on 03/15/2017 in all areas

  1. 1 point
    I beat this game tonight. It was outstanding through and through. I didn't complete all the shrines, because some of them required racing and time limits to access. screw that. You can only have 30 hearts. I got 23 of them. They weren't required for the full ending and my armor was good enough to withstand some brutal attacks. Getting the rest of the armor sets and maxing them out started getting too grindy for me so I felt it was time to end my journey. The 4 dungeons were really good, although the first one's entrance sequence was by far the best. the 3rd and 4th were really good too... the 2nd one I did lacked. You don't have to do them in any particular order, but I'm glad I did them in the order I chose. After getting awesome gear, the bosses were a little too easy to where I could kill them in 3 stuns or less. The final boss fight was much more impressive and satisfying. I have no idea how people can beat it without doing the dungeons. Each dungeon gives you a special ability that can be used a number of times (1-3 depending on the ability) before they have a long LOOOONG cooldown. I'd say 30-45 minutes for 3 of them and maybe 15 minutes for one that's not as powerfully useful during a fight. 3 of these serve as a special way to CC the boss during a stage where he can't be harmed due to making himself hardened or something like that. These break him out of that so you can damage him. The other way relies on parrying which is terrible in this game. Parrying is something I just couldn't get use to in BoTW because the timing for the attacks are wonky, and for giant enemies you can't really see the whole attack animation because of the camera. BoTW is a great direction for the series that has relied on the same tropes for years. I would like to see more than 4 dungeons in the next game however. While the shrines were my favorite part, blocking some of them off with frustrating mechanics was meh. Blowing up a wall to find one is one thing, but having to race, pick up rupees within a time limit, etc seemed not to fit in a game that allowed so much freedom else where... I mean there were 4 shrines stuck in the middle of labyrinths that you could just climb to the top and run along until you dropped down.. skipping the whole thing. My Top 5 Zelda games now? Breath of the Wild Ocarina of Time Twilight Princess Link to the Past Wind Waker


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