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Showing content with the highest reputation on 06/21/2017 in Posts

  1. 3 points
    animequeen

    New member

    Hi everyone, I hope that you are having a good day. My name is Alex and I've been a fan of anime since I was a kid. BTW, am I on the right thread to do some introduction? I hope you can forgive me for being such an intruder.
  2. 1 point
    Strider Hiryu

    Anthem (Bioware's Destiny)

    XIV doesn't need a graphics overhaul considering this iteration is only 4 years old (you have to remember the original XIV or 1.0 in this instance failed hard and the game was scrapped, rebuilt from the bottom up, and re-released as ARR or 2.0). Stormblood is amazingly beautiful, they really upped the graphics quality with this release (they redid nothing but they utilize DirectX 11 now, instead of 9 like they did with ARR). I expect to see XIV go on for at least another 5-6 years considering it's still growing (last count was 8+ million subscribers) and if they keep releasing a quality game (launches with standing, they can't seem to get that shit right) and continue their patch cycle (every 3 months we get new content) this game will go on for a long while. You also forget FFXI, its been out for 15 years and has not seen any major graphic overhauls (minor gameplay ones) and it's currently the longest running MMO to date (then again Everquest is still technically running) and it's due for a Mobile release soon (don't really know the details but it's a scaled down version of FFXI). Fuck people still play the game religiously. WoW's game engine hasn't seen any real improvements, it's still technically the same engine but they've expanded it to do a lot more then it was originally capable of (graphically included, the graphics overhaul was because Blizzard thought it was time to leave the cartoony graphics behind (though it's still pretty cartoony). Honestly we won't see another major iteration in consoles for another year or two and that will most likely be out of Sony more than Microsoft. MS already stated they won't be releasing a new console and wish to only improve upon the XBone going foward, maybe releasing newer versions like the S and X (considering how much money and time they put into the X they would be retarded to start developing a new console now). If anything generations are gone, we'll be stuck with similar consoles only slightly more powerful than the last. Ultimately I think the goal is to go modular, like a computer and allow us to upgrade parts going forward. While that may sound stupid it's actually not. It'll allow gamers who can't afford high-end computers to get into gaming at a cheaper cost and allow them to upgrade as they need to any parts going out of date (instead of spending $2100 like I did on my computer someone can go out, pick up whatever iteration of the XBone we're on for lets say $500, and then down the line buy a new graphics card/cpu/etc. This in the long run is much cheaper as they're still paying a smaller fee to get in whereas no matter what I'll always be spending more since my initial in was $2100). Meh, you can take that as you will but honestly I don't foresee anything more out of consoles, generation wise, other then slightly better versions coming out.
  3. 1 point
    Strider Hiryu

    Call of Duty WWII

    Actually you're wrong on that thinking. War mode is not new, it was introduced in World at War and it was the most popular game mode besides TDM (though they made some significant changes to it since WaW, back then it was more like BF Conquest where you fought over flag points. War mode in COD (click this link for more info) ). You should know this DX considering how often I saw you in it (fuck I remember that one match we had against each other in it).
  4. 1 point
    Strider Hiryu

    Anthem (Bioware's Destiny)

    Eh, BioWare isn't one to just say something and not deliver (ME:A being an exception here), I could see this being a 10 year game if they do it correctly. By correctly I mean timing their DLC perfectly, making said DLC free and not put it behind a pay wall (though I would not be against paying for DLC if they can justify why we need to pay), and actually treating this game as an MMO and not a hybrid shooter with some MMO mechanics (this is really what hurt Destiny, Bungie never gave it a clear cut identity and it shows). The other thing is having a good plot/story that actually allows for expansion on the base game, not actually requiring a second game to fix fuck ups and plot holes introduced in the first. Due to BioWare's status as a AAA developer that always delivers (again ME:A is the exception but this was made by their B team, not one of their A teams) EA seems to be giving them more free reign on how they go about their business (especially considering how well the original ME trilogy did). Sadly this is all speculation and we won't have anything concrete on this game until most likely either TGS, Gamescom, or E3 next year (I'm assuming we'll get news out of Gamescom but probably not much, TGS really doesn't have many western developers make a showing and they'd be stupid to keep quite until E3 next year. Hell we might get lucky and get news out of GDC but I doubt it). Plus honestly we still don't really know the limitations on the current gen hardware, especially when you factor in the PS4 Pro and the XboneX. Most of the premier games for either the Xbone or PS4 had limitations forced on them by last generation consoles so we really haven't seen much more then a few titles that might be pushing either console to its limits (Horizon is one of the most beautiful games I've played on PS4 and I've only really run into a few issues here and there which I blame on bad coding more than console performance).
  5. 1 point
    DeathscytheX

    Detroit: Become Human

    I'm pretty sure its make your own story where scenes only resets on you "dying" or a pivotal part of the story dies like the kid. The differences will be in successful solutions. I'll probably get this game when it goes on the cheap, it looks cool, but not $60 cool for my tastes.


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