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1 point
Final Fantasy VII
DeathscytheX reacted to Sledgstone for a post in a topic
FFVI was an amazing game. One of my all time favorites and ranks right up there with FFVII. That game had weird too. lol. A psycho clown bent on destroying the world.. interesting characters. A couple hidden ones too like that guy that does the Mimic skill which is super OP because it can mimic summons.. and a yeti. That yeti couldn't wear armor and only used a club, but damn if he wasn't good at clubbing enemies. FF7 didn't have a better story that FFVI, they were easily on par with each other. But FF7 beats out FF6 with its combat system. In FF6 your characters are set in stone with their skills and abilities. But the materia system in FF7 was so robust, you can make any character do just about anything. Everyone can cast spells, anyone could be a reviver, anyone a summoner, etc. The only major reasons for having specific characters on a team were for their unique combat style/weapon, melee or ranged, their limit breaks and whoever you personally liked best. But unlike FF6, FF7 had an actual endgame with grind mechanics. One of the last save points in the game is right before the final dungeon. The game even tells you, once you enter there is no going back out, save here so you can continue exploring the world. Aside from the stuff I already mentioned, the materia system provided a grind aspect for endgame. With all XP you got, your materia itself would level up too. As it leveled up its skills upgraded. Got a lightning materia.. level it up, now whoever has it equipped can use lightning 2.. then 3. But the real kicker is when you maxed out a materia, it would clone itself a new level 1 version. Then you can equip it on somebody else and start leveling it up. For high end materia, it was worth the grind to get all the characters powerful spells... well at least the three main characters on your team. Eventually you could get a master materia that had basically all spells except summons I think and then that was OP. Once you have a set of 3 materias you like for the characters, its kind of pointless to level them further when you can swap the materia to other characters. But aside from all that I think this game hit a bunch of kids with puberty at just the right time. Alot of guys got crushes on Tifa.. and females got a thing for Cloud. lol. Even though the characters looked blocky as hell, in cut scenes they looked cool and throughout the game it goes into character depth more and you start feeling for these two. Not going to lie, I had a thing for Tifa for years. -
1 point
Godzilla Resurgence - Trailer
Sledgstone reacted to DeathscytheX for a post in a topic
Funimation put this up finally and it was dubbed... You can tell dubbing foreign films is still stuck in the 60s-70s. Recording voices in the studio over real people is hard. I will say they did an excellent job of lip syncing. The joke of old where the lips keep moving after or well before the voice ends is almost non existent. The issue just comes with that the voices sound like they were dubbed, and in doing so you loose the audio's sound in its true surroundings... no echos in a hallway and what not. The reverberations are missing in relative to the actors surroundings I guess is what I'm trying to say. Plus standing in front of a mic trying to convey fatigue in a realistic fashion rather than an overly dramatic anime style where the character is drawn to take fast deep breaths doesn't come across as sincere. What was funny is that a good chunk of the Fairy Tail dub cast was tasked with this. It was odd hearing a lot of familiar voices do this movie. Todd Haberkorn who voices Natsu also voices the main character here. As a whole, it was entertaining.... but def not one of the best. Japanese CGI is still terrible and laughable. Some of the scenes where Godzilla had to move fast just looked so bad. The resolution to the film was awful... oh and shame on Hideaki Anno for using multiple remixes of the Evangelion background OST for this movie. For hardcore Godzilla fans it's a must watch, but for the casual stick with the Legendary Pictures versions. -
1 point
Final Fantasy VII
Sledgstone reacted to DeathscytheX for a post in a topic
Tifa gameplay footage and Sephiroth reveal. I'll probably get this when the whole thing is out. I've never played a final fantasy game because despite it moving away from it in recent years... I've never ever liked turn based RPGS. I don't know the lore of each game and how they compare, I just remember how mega hype this game was when it came out from people that loved RPGs. Whether it deserved it in hindsight, I can't make that call. But regardless it probably benefited a lot from a major turning point in gaming history which was the 32bit era.. While the 128 bit era was the golden age, the 32bit era was the renaissance that lead to it. New technology was born, things that were never done before in gaming were coming to life. No doubt being the first FF game on PSX enhanced its mark in history. -
1 point
The Legend of Zelda: Breath of the Wild
Sledgstone reacted to DeathscytheX for a post in a topic
OMG YES!!!!! -
1 point
Final Fantasy VII
Strider Hiryu reacted to Sledgstone for a post in a topic
For me the main draw of FFVII was all the extra stuff you could do in it. It was one of the first games for me that had an actual end game separate from the final boss. There was chocobo breeding, full world exploration with the air ship, 2 or 3 ultimate weapon optional boss battles that were insanely difficult. There were hidden characters, like Vincent that you could outright skip on getting and finish the game without even knowing he was a character. The customization with the materia was the best though. I tried so many different combos with different weapons to deck out all my characters to be so bad ass. lol. Limit breaks were awesome. Character diversity was top notch. It had everything from superhuman soldier Cloud, Tifa the bad ass woman that punches and kicks everything to death, a talking red wolf, a bad ass black dude, a vampire, a ninja girl, so many more.. a robot looking carnival thing with a cat sitting on it being remote controlled by some guy we never see... lmao. The plot was confusing as all hell initially, but overall enjoyable and more understandable with more world exploration. Lol.. and Kotaku has a good point about the game.. its weird. https://kotaku.com/final-fantasy-vii-retrospective-the-weirdest-rpg-ever-1797547869 -
1 point
Final Fantasy VII
Sledgstone reacted to Strider Hiryu for a post in a topic
If they're smart they'll break it up by how the game was broken up between three discs when it originally released or at least after each major plot points (it's been years since I played this last so I'm not entirely sure how the story goes anymore but I'd say around a certain someone's death and around the whole revelation behind what Cloud is/whats going on with him). I'd expect no more than 3-4 parts if they want to please fans and release it relatively fast but SE might draw that out more if they really want to milk it. Meh, while it looks good I was severely underwhelmed by FFVII and still fail to see why it's lauded as being the best FF game. I honestly thought the story was generic and besides a few standout characters I really didn't like the cast all that much. I might buy this once all the installments are out but I'll have Cyberpunk less than a month after this first one releases and that will eat all of my free time that isn't devoted to FFXIV.