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Everything posted by Sledgstone
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This is an older video for me. Its the second time I got in a jet. I was trying to trigger the levolution, but when I saw an attack boat I took the shot. Thats when I realized that attack jets are extremely effective at destroying boats.
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The third seat is a 25mm GAU-12/U Equalizer gatling cannon. It is great for taking out infantry and light armor vehicles. Helicopters don't stand a chance in this game.
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The second seat is a medium strength 40mm L/60 Bofors cannon. It is decent for taking out vehicles and infantry, but it requires more direct hits for lethal damage.
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The first seat is a powerful 105mm M102 howitzer cannon. Great for taking out vehicles.
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I spawned into an Attack Helicopter as a gunner to see how good the damage is now since the last patch. I was completely surprised that my teammate turned out to be an ace pilot. This guy has given me some good insight on how to effectively use the attack helicopter. Watch this video to see me get an Attack Helicopter Ribbon as the gunner. Now I need to work on my flying skills in the test area so I can attempt to get my speed and turns as good as this pilot.
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Battlefield 4 UCAV Airburst Squad Wipe Ribbon PS4
Sledgstone posted a blog entry in Battlefield 4 Videos
While playing Conquest Large on Zavod 311 I saw a couple opportunities to use my UCAV Airburst strategically. The enemies kept camping on a roof with snipers and helicopters. My UCAV put a stop to that very quickly. The second one killed 4 players, a helicopter and who knows what else. The points added up so quickly that the game hesitated for a moment, skipped showing what actually happened and gave me over 1000 points.-
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Commander Mode is a completely different game compared to playing as a soldier. Its a full strategy game all by itself. Here is a clip of me launching a Cruise Missile.
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I unlocked the SRAW and wanted to see how effective it is along with my SKS. Turns out its a good combo.
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Battlefield 4 SRR-61 Versus Moving Target PS4
Sledgstone posted a blog entry in Battlefield 4 Videos
I finally got to try out the SRR by picking up a friend's kit. I unfortunately did not get the video of my 959 head shot due to the PS4 not saving the correct video, but this shot is also quite good.-
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The best way to ambush the enemy on Operation Locker is to get behind them and surprise them. Watch how quickly their defense crumbles when a single EOD Bot rushes in.
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On Operation Locker, everyone just stands around shooting through major corridors and dropping resupply kits and health packs. Those resupply kits are very useful for EOD Bot attacks. Watch this video as I send a constant stream of bots into the enemy territory.
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One of my best long distance head shots in the game so far. One shot and I even got promoted.
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Battlefield 4 Never go back to pick up your Mortar
Sledgstone posted a blog entry in Battlefield 4 Videos
I was trying to destroy a mortar and was surprised to see the player come back to pick it up. Its apparently easier to get a head shot against infantry than it is to destroy a mortar from some distance.-
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I'm really starting to like the 14x variable scope.
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Battlefield 4 EOD Bot Kills High Value Target
Sledgstone posted a blog entry in Battlefield 4 Videos
I love getting kills with the EOD Bot, especially when its a high value target.-
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It took me over 8 minutes to get this bomber delivery ribbon. I wasn't playing this round as a good squad mate either. I went directly for the bomber, switching to whichever squad was closest to the bomber door at every opportunity. This is actually the very first bomber delivery ribbon I got, but I couldn't get the video to upload correctly from my PS4 until now. Its pretty obvious I didn't know what I was doing with the bomber in this video and I lucked out with an assist counts as kill in the end. Check my other bomber videos to see better kills. The main thing with the bomber is to target stationary vehicles and infantry.
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I'm going to reply to each point so I don't have one gigantic reply thats all over the place because I have alot of text I'm typing. I love games that have an ending, modern games call them "Campaigns". I'll buy a game and play the campaign and enjoy the game's story, computer controlled enemies and boss battles. Multiplayer is the second part of games. Many people over the years have complained that campaigns are too short and are not worth the $60 price tag for a game. Because of this, many games now come with a multiplayer game mode that allows you to compete against other human players, either against everyone in a free for all, or in a team environment. Multiplayer games are generally broken down into rounds with a set point structure and objectives. Some people will play a couple rounds of a multiplayer game and be done with it, or others play it endlessly to get new weapons or abilities unlocked based upon their score and achievement criteria. Some games with multiplayer appeal to me, like Battlefield, but others like the Last of Us or Tomb Raider multiplayers never held my interest. Battlefield had a campaign that took me about 9 hours to beat. The overall plot line and story was better than BF3 and the tank mission was extremely difficult, but the ending was a bit of a let down. I think of multiplayer games nowadays as the modern equivilant of playing a game of cards with my friends back in high school. We'd play spades every day at lunch, if we got bored with it, we'd play chess or Magic the Gathering the card game. People could say it was the same thing over and over, but each game had its own unique challenge and a different outcome based on the play style. In modern games the high scores are called leaderboards. The multiplayer games of todays times are the equivalent of arcade games. However, instead of competing for high score of just the people in your local community that play that one specific arcade machine, everyone can now compete on a global scale. And in that global point competition you can compete in a variety of criteria. We can also change the leaderboards from global to friends only or regional or local. Against my friends my brother has a dominating score with handguns. On a global scale, I'm not even close to the people in the Division 1 leaderboard. I've also noticed over the years that arcades are more focused on specific games that are only available to those specific chains or are available only as an arcade machine. One of most interesting arcade games I ever played was a Star Wars game that was a first person lightsaber fighter. It was crazy. I have never seen that game available outside of a Dave and Busters or Gameworks. Same with 3 puck air hockey, both players had two paddles, it was intense and awesome. The lives you have depend on the game or style of game that you play. Many games have an in depth campaign with an amazing story. I don't know that many people that would pay $60 for a game just to get to the 3rd level or area, die and never get to see the completion of the story. Sure you can die, but you basically have unlimited continues. Some people prefer a challenge and set these games to maximum difficulty. On these harder settings, some consumable items are extremely restricted. You could get half way through a game and it could become impossible to progress farther because of the difficulty. Regardless of infinite continues, that game is over and you have to start it over and play better. You could also check out some games like Super Meat Boy or Binding of Isaac. Both games are incredibly fun and difficult. You have one life in both games. In Super Meat Boy if you die, you have to restart the level and you will never progress unless you beat it in one life. In Binding of Isaac you have one life period. If you die, you have to restart the game. No saves, no continues. Games like Street fighter is what evolved the controller game pads. Instead of just having one button for kick, you'd have 3 for kicking.. high, middle and low. Same with punching. And all the Down, Down-Right, Right, Punch combos is what progressed controllers into having analog sticks to simulate an arcade joystick. Now we have 2 analog sticks, numerous buttons, shoulder buttons, etc. All the buttons have specific functions in a game. Its a standard progression in controller input. Like how computer mice used to have a single button. I love PC gaming. Half-Life was a great keyboard / mouse game. But the most complicated games I've seen are on PC. Games like World of Warcraft or other MMORPGs and MMOBA have incredibly complicated multifunction keyboard layouts. The most complicated game I've probably played is Starcraft 2. Sure, the entire game could be played with just a mouse on very easy, but on normal difficulty, you really have to work the numerous keyboard buttons to win. Many war games and zombie games do look similar. The major differences in these games is in the gameplay itself. Its like all vodka in the liqour store looks like water, but each one has its own quality and price. When I was a kid almost every NES game I bought cost around $30-$50. Now games are $60 or more depending on if you buy the DLC. If anything, games are much more affordable now. A Steam or Origin sale can get you almost any game you're interested in for 50%-75% off or more. There are some great game soundtracks out there. When I bought Last of Us digitally on PS3, it came with the soundtrack. It has great music. Also, many game bundles from humble bundle, groupees, etc have game soundtracks as part of the bundles. There are also quite a few fans of 8-Bit music among indie gamers. But because its all indie music, its alot of new people. It all goes under the radar. People don't know about it until they play the game and experience it.
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MGS and God of War are good for buying on launch days, but my problem with GoW was the excessive gore it does now. I know its a brutal game, but its getting a bit over the top. And its hard to play it with someone else in the room who doesn't want to see it, which I can't blame them. I think the best game I've bought in the past year for story and gameplay was Starcraft 2: Heart of the Swarm. SC2's plot and cutscenes are amazing. That game has a huge competitive multiplayer aspect to it that I don't even play, except for an occasional match against AI. But SC2 has the best campaign ever. Other games without plot lines that I've bought and / or will buy at full price are the Worms games and Strider.
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No.. lmao! Thats my regular texting. WhatsApp is a much better texting service, but it uses a data connection for everything. Because of my crappy sprint service, I can't text anyone with it when I'm at work, in most buildings, etc. due to my data connection being crap unless I'm standing outside or in my house. I can still use my regular texting even when roaming, which is why I've gotten used to using it most of the time. 2 more months until I can get a new phone and get on Verizon. WhatsApp also has to be installed on everyone's phone to send messages back and forth with it. Try it out, it works pretty good and group chatting with it is very efficient too.
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http://www.forbes.com/sites/briansolomon/2014/02/19/stunner-facebook-to-buy-whatsapp-for-16-billion-in-cash-stock/ Eppy pointed this out to me the other day.. I use WhatsApp all the time.. I really don't understand the $19 billion price tag.. I bet the instagram people are kicking themselves in the ass for only getting $1 billion back in 2012.
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The demo I started was fun so far and it looks great on the PS4. I wonder if the graphics are the same as the old consoles or if the next gen have a bit higher quality.
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I'll buy a Multiplayer for $60 or more because I know I'll get my money's worth out of it. But some games seem far too short for the price of the game. God of War 3 was decent, but I still beat it in 3 or 4 casual afternoon sessions and I'm glad I got it from my brother for free. Games like God of War are usually 1 time play throughs for me because there is no real incentive for a second play through. I love it when a game gives you something more to see when you play it again. Maybe hidden content or alternative outcomes to a situation. But even a game doesn't have those options, as long as the quality and entertainment are there, then I could understand paying the full price regardless of how long the game is. The Worms games usually have no significant campaign at all, but I've paid full price for those games before. As for Wolfenstein.. I will hold off on getting it. The new Killzone looks better than it and I'm not rushing out to buy it yet either. Games I will pay full price for this year are Lightening Returns: FFXIII, FFX remaster HD, Destiny, Watchdogs and FFXV.
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Helix Season 1: Laws of Nature Extended Trailer
Sledgstone replied to Sledgstone's topic in Movies, TV & Books
This show is keeping my interest. It feels like they are building up to a big reveal about what the silver eye people really are. -
I started playing this a couple days ago on PS4 since its a free PS+ game. I didn't know anything about it or what to expect. Turns out it is like being in an interactive horror movie. There is no attacking anything.. you are a reporter trying to document the illegal activities of an insane asylum.. but about 2 minutes into it the game quickly becomes "escape from the insane asylum". All you have is a hand held camcorder with a night vision mode that consumes batteries. The game seems interesting and it definitely feels like a horror movie. I only played it for about 10-20 minutes but I'm not sure if I'll go back to it or not because I have a feeling it'll get predictable or it'll loose its scary edge for me. I will say this.. the sound effects and timing of music adds a great atmosphere to the horror effect. Along with the night vision camera it feels very creepy. Heres is a video of other people playing it. lol.
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Just about every game I buy seems to end up in a cheap bundle deal months later before I even play the game.. or if I wait long enough its free on PS+.